Computer Science

Computer Science

Paper-I (100 Marks)
Computer Science Section-A (50 Marks)

I. Introduction to Computing
Introduction to Information Technology and Computers, History of Computing, Computer
HW and SW Details, Computer System Components and Communication System, Input & Output devices and their types.

Storage Media and their types, Types of Computer
Hardware, Software, and Programming languages, Information Representation & Number Systems, User interfaces, Major Software Issues, Creation, formatting, and maintenance of Computer documents, Usage of Word processors, Spread sheets, Power-Point.

Email, Search Engines, Browsers, Messengers, and Internet , Computers & Society, Information Security/Privacy, Computer Crimes and Ethical Challenges, Viruses, Plagiarism, Intellectual Property Rights, Difference between computer science, software engineering. information technology, information systems, computer engineering and bioinformatics; IEEE / ACM computing disciplines guidelines.

II. Programming Fundamentals
Basic programming elements and concepts, Problem Solving & Program Design,
Components of a programming language, Program development and execution, Program structure, Data types and variable declarations, Standard I/O streams, and statements,
Control structures, Standard library functions, User defined functions and parameter
passing, Arrays, pointers, and strings, Structures, unions, and bit manipulation operators.

III. Object Oriented Paradigm in Computer Science
Object Oriented Programming Concepts ( Object-oriented paradigm, data abstraction,
encapsulation, inheritance, Polymorphism), Introduction to Classes and Objects ( classes,
objects, data members, member functions), Classes Advanced ( friends, static,
composition, this, const), Operator overloading (stream insertion, stream extraction, binary operator, unary operator), Inheritance (single inheritance, multiple inheritances, protected members, method over-riding), Polymorphism (virtual function, pure-virtual functions,
abstract class, abstract super class), Standard Template Library (STL), Files & streams
(sequential access files, random access files), File processing, Exception Handling
Section-B (50 Marks)

IV. Algorithms & Data Structures in Computer Science
Fundamental concepts, Properties of algorithms, Criteria for an Algorithm, Parameters for
selecting an algorithm, Algorithm Representations, Pseudo Code and Flow Charts,
Designing Algorithms, Algorithm Analysis and Asymptotic Notations, Classification of Lists,
Abstract Data Types, Implementation of Stacks and Queues using ADTs, Searching and
Sorting Algorithms (Linear Search, Binary Search, Bubble Sort, Merge Sort, Quick Sort,
Heap Sort), Stacks and Queues, Hash Tables (Linear Probing, Bucketing, Chaining),
Recursion, Trees (Binary Trees, Binary Search trees, AVL Trees, Two-Three Trees),
Graphs, Heuristic (Guided) Search, Genetic Algorithms, Encryption Algorithms (DES, RSA)

V. Software Engineering in Computer Science
Software Processes, Software Process Models, Agile Software Development, Analysis
Modeling, Requirements Engineering, Design Concepts, Architectural Design, Design &
Implementation, Software Testing, System Delivery and Maintenance, Software Evolution
Formal Specification, Software Quality Assurance, Introduction to Proofs of Correctness
(LNO), Distributed Software Engineering, Aspect-Oriented Software Engineering, Project
Management, Process Improvement

VI. Compiler Construction in Computer Science
Difference among various type of Translators, Phases of Compilers, Classification of
Compilers, Lexical Analysis (Input buffering, Specification & Recognition of tokens, Regular
expressions, Finite automata, Syntax Analysis (Context-free grammars and their
classification, LL(k) vs. LR(k) grammars, Top-down vs. Bottom-Up parsers, Parsing
Techniques, FIRST and FOLLOW sets, Predictive Parsing using LL(1) grammars, Syntax error handling and recovery strategies), Syntax Directed Translation (Synthesized attributes,

Inherited attributes, Construction of syntax trees, Top-down translation),
Semantic analysis (Symbol tables, Type Expressions, Type Checking of statements),
Intermediate Code Generation, Code Generation (Issues in the design of code generation,
The target machine, Run-time storage management, Register allocation), Code
optimization (Elimination of Redundant code, Folding of Constant, Loop optimization,
Peephole optimization, Problems of optimization)

Computer Science Paper-II (100 Marks)

Section-A (50 Marks)
I. Computer Organization & Architecture in Computer Science
Fundamental concepts, Overview of a Computer System, Evolution & Performance
Languages, Architectural levels, Virtual machines, Processor types, Metrics, Machine
instructions, Instruction execution cycle, CISC vs. RISC, Parallelism, Internal/External data representation, Computer Function and Interconnections, Cache Memory, Internal Memory,
External Memory, Input /Output System, Computer Arithmetic Microprocessor and its Bus Structure, I/O Types, Types of Buses, Memory Organization and Structure, information flow and execution in Machine, Instruction Representation, Machine Instruction.

Characteristics, Instruction Processing, Processor Structure & Function, Control Unit
Operation, Micro-programmed Control, Instruction-Level Parallelism And Superscalar
Processors, Parallel Processing, Multi-Processor and Multi-core Systems

II. Computer Communications & Networks
Basic Concepts and Classification of Networks, Circuit switching, Packet switching,
Multiplexing (TDM, FDM), Layering: OSI and TCP/IP, Application Layer (Network
application architectures, HTTP, FTP, Email, DNS, P2P applications), Transport Layer
(Multiplexing in UDP and TCP, Connectionless Transport: UDP, Reliable data transfer and TCP, Congestion avoidance and control), Network Layer (The Internet Protocol, IPv4 Datagram, Internet Address Classes, Special IP Addresses ARP, IPv6, ICMP, Network Address Translation (NAT), Internet Routing Protocols and Algorithms, X.25, Frame relay and ATM, MPLS), Physical & Link Layer Functionalities (Error Detection & Control, ARQ,
Link layer addressing, LAN Technologies, Bridges and Hubs, Multiple Access), Special
topics (Security, Overlay networks, naming, Content distribution networks, Peer to peer
systems, DHTs, Network Attacks)

III. Operating Systems Concepts
Roles of an Operating System, Operating-System Evolution, Structures, and Operations, Classification of Operating Systems, Computing Environments, Design and Components of OS, Process Management, Process Synchronization, Deadlocks, Memory Management, Virtual Memory Management, File Systems (UNIX and Windows Systems), I/O Management

Computer Science Section-B (50 Marks)

IV. Database Systems in Computer Science
Introduction to Database Systems, Relational Data Model & Relational Database
Constraints, Relational Data Model, SQL, Relational Algebra & Calculus, ER Model, ER to Relational Mapping, PL/SQL Stored Procedures & Triggers, Functional Dependencies and Normalization, Storage & Indexing, Indexing Structure, XML documents & Web Services, Query Processing & Evaluation, Query Optimization, Transaction processing, Object Oriented Databases, Distributed Databases, Database Security & Access Control

V. Digital Image Processing in Computer Science
The relation between Image Processing, Computer Graphics, Computer Vision and Artificial
Intelligence; Image Sensing and Acquisition Techniques; Representing Digital Image;
Image Sampling and Quantization; Image Storage and Operations; Image Transformations
(Translation, Scaling, Rotation, Shear); Image Histogram; Image Enhancement (Contrast,
Smoothing, Sharpening); Gray-scale and Color Images; Color Models (RGB, CMYK and
HIS); Image Restoration; Noise Models; Morphological Operators (Erosion, Dilation,
Opening, Closing, Skeletonization, Thinning); Image Segmentation; Point Detection, Line Detection, Edge Detection and Boundary Detection; Image Compression

VI. Web Engineering & Technologies
Modeling techniques for web applications, Introduction to web engineering, requirement
engineering, requirement, types of requirements, functional requirements, non functional
requirements, Requirement engineering process (Elicitation and negotiation,
Documentation, Validation and verification, Management), HTML(hypertext markup
language), Software Architecture, Styles, Patterns, and frameworks, Components of Web Architecture, Classifications of web architecture , Web Application layered architecture (
client server, n- layered, JSP model, struts, OOHDM ), Integration Architecture, Data
Aspect architectures, Cascading Style Sheet(CSS), CSS properties, JavaScript
(Functionalities, Events, Variables, Operators), DOM(Document Object Model), XML, RSS, API, Client-side programming using (HTML, XHTML, XML, JavaScript, and CSS), Serverside programming using PHP, Web development process, Web Application Development Methodologies, Web site promotion and deployment, Web applications Issues (Accessibility, testing, performance, operation, maintenance, security)

SUGGESTED READING For Computer Science

S. No.TitleAuthor
1.C++ How to ProgramHarvey M. Deitel and Paul J.
2.Compilers: Principles, Techniques, and ToolsAlfred V. Aho, Ravi Sethi, and
Jeffrey D. Ullman
3.Operating System ConceptsSilberschatz, Galvin, and
Gagne. John
4.Operating SystemsWilliam Stallings
5.Computer Organization & ArchitectureWilliam Stallings
6.Computer System ArchitectureM. Morris Mano
7.Computer Organization and Design: The
Hardware/ Software Interface
David A. Patterson and John L.
8.Software EngineeringIan Sommerville
9.Software Engineering A Practitioner’s ApproachRoger S. Pressman
10.Data Structures and Algorithm Analysis in C++Mark Allen Weiss
11.Computer Networking: A Top Down approach
featuring the Internet
James F. Kurose and Keith W.
12.Data and Computer CommunicationsWilliam Stallings
13.Computer NetworksAndrew Tanenbaum
14.Fundamentals of Database SystemsRamez Elmasri and S. B
15.Database Systems ConceptsSilberchatz, Abraham & Korth,
16.Web Services: Principles and TechnologyMichael Papazoglu
17.Electronic Commerce: The Second Wave, Ninth
Gary P. Schneider
18.Electronic-Commerce –A Managerial
Turban, Lee, King, Chung
19.Web EngineeringKappel, G., Proll, B. Reich, S. &
20.Styling Web Pages with CSSTom Negrino and Dori Smith
21.PHP: The Good PartsPeter B. MacIntyre
22.Learn JavaScriptChuck Easttom
23.ADTs, Data Structures, and Problem Solving
with C++
Larry R. Nayhoff
24.Digital Image ProcessingGonzalez and Woods
Computer Science


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